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System Alliance UT-48s Kodiak 2 by nach77 System Alliance UT-48s Kodiak 2 :iconnach77:nach77 31 14 Systems Alliance Ezemac Personal Weapons - Part 2 by nach77 Systems Alliance Ezemac Personal Weapons - Part 2 :iconnach77:nach77 45 4 Systems Alliance Ezemac Personal Weapons - Part 1 by nach77 Systems Alliance Ezemac Personal Weapons - Part 1 :iconnach77:nach77 31 16 Turian APC Tank Concept by nach77 Turian APC Tank Concept :iconnach77:nach77 30 8 Turian Tank Concept by nach77 Turian Tank Concept :iconnach77:nach77 41 24 Gravity Motorcycle AM-1 Lynx by nach77 Gravity Motorcycle AM-1 Lynx :iconnach77:nach77 29 14 Post Reaper War Alliance Mechs by nach77 Post Reaper War Alliance Mechs :iconnach77:nach77 50 14 Post Reaper War Alliance ACSA-1M Armor by nach77 Post Reaper War Alliance ACSA-1M Armor :iconnach77:nach77 48 21 Other weapons Andromeda by nach77 Other weapons Andromeda :iconnach77:nach77 21 5 System Alliance Atlas Refit by nach77 System Alliance Atlas Refit :iconnach77:nach77 26 4 Scanner by nach77 Scanner :iconnach77:nach77 17 4 M35e AA (Mako 2) - Refit Variant Concept by nach77 M35e AA (Mako 2) - Refit Variant Concept :iconnach77:nach77 36 0 M36e Megalodon 2 - Refit Concept by nach77 M36e Megalodon 2 - Refit Concept :iconnach77:nach77 43 0 M34e Dusky Concept by nach77 M34e Dusky Concept :iconnach77:nach77 32 2 Remnant Ships by nach77 Remnant Ships :iconnach77:nach77 46 14 Jet Drone Plataform JDP-1 by nach77 Jet Drone Plataform JDP-1 :iconnach77:nach77 34 18

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System Alliance UT-48s Kodiak 2
System Alliance UT-48s Kodiak 2
Post reaper War ship
Base model you can download here (without weapons and original nameplate): AI Shuttle SH3 - modifications

Fictional Fan History

The UT-48s Kodiak 2 is the System Alliance variant from SH3 shuttle (Civil), a new shuttle that replace the old models. The SH3 was designed in conjunction with the System Alliance and Andromeda Initiative. 

The main requirement of Andromeda Initiative was a long range shuttle (the old model have a limited FTL Drive), because when they arrive to Andromeda, the Shuttle will be the main transport in that Galaxy. For that, SH3 have a lot more range that the old version.

The UT-48s was finished before the Reaper war (but with old Mass Effect cannons used in UT-47), but a few quantity enter in service in that time. Post reaper War, the UT-48s receive a upgrade with the new technology.

Post reaper War, the UT-48s use all capabilities of SH3, but add better sensors and electronics, and add 2 dual Ezemac turrets for light attacks.

The UT-48s is used as a transport ship, and light attacks (or long range Stealth Assault) because have a big passenger area, but sacrifice armor and weapon capabilities. For those heavy attacks assaults, exist the Alliance Tactical Gunship/Dropship A64 . The A64 have limitation in range, for that, in stealth assault at longe range, or large tactical evacuation (where can enter a big ship, because the A64 can requirement transport), the N7 use the UT-48s. (and this ship is cheap in comparison with A64)

The UT-48s have 8 seat inside, but can transport 12-14 people stand, with confort (total 20-22, but can transport more people closer). Plus, the shuttle have a crew of 2 people.

--------------------------------------------------------------------------------------------------------------------------------------------------------
Mass Effect 3 and Andromeda and its assets belong to Electronic Arts and BioWare.
No copyright infringement intended.

Cannons from Angel Fall First (but i modify)

Model not available for download, but you can use for references if you want :D (Big Grin) (modelo no disponible para descarga, pero pueden usarlo para referencia)

Tools: Ninja Ripper, Noesis, XnViewMP, XNALara, Photoshop CS6, Blender 2.49b
Loading...
Alliance Tactical Gunship/Dropship A64
System Alliance Tactical Dropship (Mod of Kadara Dropship from Mass Effect Andromeda)
Post reaper War ship

UPDATE 1: Change colors for coincide with Mantis Gunship and Shuttle colors, add more weapons and light changes. (old V1 version here: A64family)
UPDATE 2: External change of cockpit for coincide with the Shuttle design. Add mini thrusters and change in the passenger area with shuttle seat. (old V2 version here: A64familyV2)

Named by :iconkokoda39:

The original Dropship (Kadara dropship) was a multirace creation designed as a planetary fast and robust transport vehicle, with a capacity of 8 passengers plus 2 crew (pilot and copilot). The crew section is separated for protection of the crew (evite hijack). The Andromeda Initiative adquire some of this ship for the travel (fictional history)

The Alliance bought the license, and build 3 own version with better armor and change the rotor system for Thrusters. The crew section is separated from passenger section, for protection (each area are protected cage, and in case one result damage, the other keep safe)

Those ships are used for tactical attack drop of soldiers, in dangerous areas, for that, this ship have a better armor, better weapons, and agility in comparison with Kodiak Shuttle, but sacrifice range and transport capability (and comfort). The normal shuttles Kodiak are used when exist a safe perimeter.

CA64 Comp by nach77

A64a Mini Scarab

This version was design for frigates, for that is a compact model that sacrifice capacity and fire power, but gain agility. The capacity of this ship is 8 people sit, and until 3 stand.

The crew is 2 people, pilot and copilot (The mobile turrets gun are automatic, where the copilot select the targets (because are only 2 machine gun). The pilot controlled the static gun and missiles).

WEAPONS
4 Static SMG Ezemac Gun
2 Mobile Dual Ezemac turret machine gun
2 Mobile Dual Ezemac turret Cannons
2 x8 Missile Launcher


A64b Scarab
 
This is the more used version of the ship, that mix agility and transport capabilities. The capacity of this ship is 10 people sit, and until 8 stand.

The crew is 3 people, pilot, copilot  and gunner (The mobile turrets gun are automatic, where the gunner select the targets, the copilot can help with this too. The pilot controlled the static gun and missiles).

WEAPONS
4 Static SMG Ezemac Gun
3 Mobile Dual Ezemac turret machine gun
2 Mobile Dual Ezemac turret Cannons
4 x8 Missile Launcher

A64c Super Scarab
 
This variant have the best capacity of passenger transport, but sacrifice agility. The capacity of this ship in the M1 variant is 10 people sit, and until 20 stand, and the M2 Variant is 18 people sit.
A64c by nach77

The crew is 3 people, pilot, copilot  and gunner (The mobile turrets gun are automatic, where the gunner select the targets, the copilot can help with this too. The pilot controlled the static gun and missiles).

WEAPONS
4 Static SMG Ezemac Gun
6 Mobile Dual Ezemac turret machine gun
2 Mobile Dual Ezemac turret Cannons
6 x8 Missile Launcher


Comparison Passenger area (lenght): compGun

--------------------------------------------------------------------------------------------------------------------------------------------------------
Alianza de Sistemas - Nave de desembarco tactica (modificacion de la nave de desembarco de Kadara de Mass Effect Andromeda)
Nave posterior a la guerra contra los reapers

La nave de desembarco original (Kadara dropship) fue una creacion mutiraza diseñada como un vehiculo de transporte rapido y robusto planetario, con capacidad de 8 pasajeros mas una tripulacion de 2 personas (piloto y copiloto).El area de la tripulacion esta separada para proteccion de la tripulacion (evitar secuestros). La Iniciativa Andromeda adquirio algunas de estas naves para su viaje (Historia ficticia)

La Alianza de Sistemas compro la licencia, y construye su propia version con mejor proteccion y cambio del sistema de rotor por un sistema de propulsores. La seccion de la tripulacion esta separada de la seccion de pasajeros, para mejor proteccion (cada area es una jaula de proteccion, y en caso de daño en alguna de las areas, la otra no se ve afectada)

Estas naves son usadas como nave de desembarco tactica de soldados, en areas peligrosas, por ello la nave cuenta con una gran armadura en su parte inferior contra armas enemigas de uso personal. Las lanzaderas normales Kodiak son usados cuando existe un perimetro seguro.

A64a Mini Scarab

Esta version esta diseñada para Fragatas, por ello es una version compacta que sacrifica capacidad de transporte y poder de fuego, pero gana agilidad. La capacidad de la nave es de 8 pasajeros sentados y hasta 3 de pie.

La tripulacion es de 2 personas, piloto y copiloto (las torretas son automaticas, donde el copiloto va seleccionando los blancos. Las armas estaticas y los misiles son controlados por el piloto).

ARMAS
4 ametralladoras ligeras estaticas Ezemac
2 Torretas ametralladoras mobiles duales Ezemac
2 Torretas de cañones mobiles duales Ezemac
2 x8 Lanzadores de misiles.

A64b Scarab

Esta version es la mas usada, la cual es una mezcla entre agilidad y capacidad de transporte. La capacidad de la nave es de 10 pasajeros sentados y hasta 8 de pie.

La tripulacion es de 3 personas, piloto, copiloto y artillero (las torretas son automaticas, donde el artillero va seleccionando los blancos, y el copiloto puede ayudar en esto. Las armas estaticas y los misiles son controlados por el piloto).

ARMAS
4 ametralladoras ligeras estaticas Ezemac
3 Torretas ametralladoras mobiles duales Ezemac
2 Torretas de cañones mobiles duales Ezemac
4 x8 Lanzadores de misiles.

A64c Super Scarab

Esta version posee la mejor capacidad de transporte, pero sacrifica agilidad. La capacidad de la nave en la variante M1 es de 10 pasajeros sentados y hasta 20 de pie, y en la variante M2 es de 18 sentados.
A64c by nach77

La tripulacion es de 3 personas, piloto, copiloto y artillero (las torretas son automaticas, donde el artillero va seleccionando los blancos, y el copiloto puede ayudar en esto. Las armas estaticas y los misiles son controlados por el piloto).

ARMAS
4 ametralladoras ligeras estaticas Ezemac
6 Torretas ametralladoras mobiles duales Ezemac
2 Torretas de cañones mobiles duales Ezemac
6 x8 Lanzadores de misiles.


Comparacion de interiores (largo): compGun

--------------------------------------------------------------------------------------------------------------------------------------------------------
Mass Effect 3 and Andromeda and its assets belong to Electronic Arts and BioWare.
No copyright infringement intended.

Cannons from Angel Fall First (but i modify)

Model not available for download, but you can use for references if you want :D (Big Grin) (modelo no disponible para descarga, pero pueden usarlo para referencia)

Tools: Ninja Ripper, Noesis, XnViewMP, XNALara, Photoshop CS6, Blender 2.49b
Loading...
I´m so angry, i play GTA 5 online since was launched in PC and always i play legal, and i evite public session because is full of PC modders (where Rockstar can't solve this, but the affected are always legal players), but i like play that game sometimes.

This tuesday, was launched a new DLC, and i enter to the game for see the new content, and surprise, appear a message that they removed near 40% of my legal money because the anticheat system detect something illegal, most possible a false positive (in the past, always, the new modification of anticheat have problems).  All money i gain was legal, in mission, sell cars missions, and i bought a lot of shark cards in the past (since a lot of time i did't bought one).
This time, lot of people was affected, but in PC platform ( gtaforums.com/topic/894959-so-… ).

The worse part, is the Rockstar terrible support, where you only receive a bot (copy-paste) bad reply and they close the ticket, and/or they threaten with ban (bot reply too). They not recognize that it is their problem

Is so disappointing that a company as big as this has fallen so low, for that, Rockstar will be another company where i won't put more money in their future games.

Company where my wallet will be close.
EA/Bioware (because Andromeda, and they cancell DLC and not more fix the actual game, quite the support. They kill an amazing franchise for a new game :()
Bungie (they not did the Halo game (since 3) and Destiny 1 to PC, i won't buy destiny 2 for that reason)
Rockstar/Take Two (bad practices and terrible support (worse, i think the support are NPC of the game, 0 help),
they not care about the players)
Systems Alliance Ezemac Personal Weapons - Part 2

Systems Alliance EZEMAC Personal Weapons EPW  - Post Reaper War Concept
PART 2: Special Weapons

EZEMAC Tecnology description (more details, fantasy History) here: EZEMAC Cannon System

The new weapons complement to the new ACSA-1M Armor Post Reaper War Alliance ACSA-1M Armor

Part 1 and details: Systems Alliance Ezemac Personal Weapons - Part 1


------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

EPW-4 Arachne: This weapon is a new Assault rifle designed for the new mech Odin (Post Reaper War Alliance Mechs), but was adopted as a defensive weapon for the crew inside the Alliance ships, in the very remote case of infiltration (equal, the first defense are the Odin and Skoll mechs in ships).

The EPW-4 is a short variant from EPW-1, but the Ezemac system is more simple and short, without regulation of power and multimode, for limit the power (1/3 of the max power of the EPW-1). This is for prevent collateral damage because the mechs can't decide the power of fire, and inside the ships can't fire weapons with much power.

The weapon have a big internal bullet storage, for evite to the mech reload, but equal have a magazine clip system (the bullet storage recharge with machines in base or ships).

The EPW-4 incorpore a Omni bayonet system for close combat. Equal to the other weapons, have intelligence auto-destroy system but in the ship, the identification system are adapted to a group of crew (or a each mech), and not personal as EPW-1.

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

EPW-5 King Baboon:
This is the new Heavy personal weapon in the Alliance Arsenal. The EPW-5 is a double EZEMAC small cannon that can fire explosive bullet, but thanks to super explosive advances and the super speed that can adquire the EIPB bullet (Ezemac Intelligent Programmable Bullet), the power of each bullet can destroy totally a tank without shields.

The new Alliance explosive, called UCEG-1 (Ultra Compressed Explosive Gas) is installed in the EIPB, and work in 3 fast steps (less that 1 second):
- First a sensor in the bullet detect and order when the explosive start to work (depend of programation, can choose explote at contact or wait and detect where explote inside objects).
- The explosive start to descompress ultra fast (that broke the bullet), from a solid state to a high explosive gas smoke that cover a big area  in milli-seconds (near 500 times the solid size).
- The final step is a second detonator in the center of explosive that produces the ignition of the explosive gas that cause a big explosion.

The explosive bullet weight is more light in comparison with a normal ezemac bullet of similar size, for that, the explosive bullet of EPW-5 have just a little more penetration power that EPW-3 Bullet (that allow activate the detonation secuence inside of vehicle)

The weapon is mounted in a special backpack that the soldier put in the magnetic anchorage in the back (can't use the jetpack). The backpack have multiple purposes for take advantage of the space: Internal bullet storage, reload system, counterweight system, communication and vigilance-guide systems. The backpack allow compress the weapon for mobility (backpack mode).

The cadence of fire is limited to 1 fire each 3 second, for that the weapon was designed with 2 parallel cannons for reduce the cadence.

This weapon work as a Anti-air system too, an can cause damage to small vessels (inclusive to corvettes that lost the shield)

request by :iconkokoda39:


------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Bullets Comparison
Bullets Comparison by nach77

Weapons Comparison
WeapComp by nach77
_______________________________________________________________________________________________
Mass Effect 3 and Andromeda and its assets belong to Electronic Arts and BioWare.
No copyright infringement intended.


Model not available for download, but you can use for references if you want  (modelo no disponible para descarga, pero pueden usarlo para referencia)

Maybe i could update the info, and excuse my english.

Tools: Ninja Ripper, Noesis, XnViewMP, XNALara, Photoshop CS6, Blender 2.49b
Loading...
Systems Alliance Ezemac Personal Weapons - Part 1

Systems Alliance EZEMAC Personal Weapons EPW  - Post Reaper War Concept
PART 1: Common Infantery Weapons

EZEMAC Tecnology description (more details, fantasy History) here: EZEMAC Cannon System

The new weapons complement to the new ACSA-1M Armor Post Reaper War Alliance ACSA-1M Armor

Part 2: Systems Alliance Ezemac Personal Weapons - Part 2

The EPW (EZEMAC Personal Weapon) are more powerful that all before similar weapons (old mass accelerator technology), for that replace all previews weapons in Alliance arsenal, because add the new EZEMAC technology, with control of power intensity and multi-mode. For evite the waste of credits, the Alliance decide create one weapon of each type, except SMG and Shotgun, because the new EPW-1 could replace the shotgun power, and the EPW-3 pistol can offer a high cadence of fire like as SMG. Some preview weapons
are produced even under request (by external), as normal, practice and defensives weapons (because not need identification).

For reduce the heat, the new weapons not have the internal Metal Block and Shavers System, because this time, the weapons use Ammunitions Magazines, with similar or more quantity of ammunitions that the old system. This system prevent the old problems: Heat by Shavers Cut, Binding by Shavers, replace Shavers wastage and replace Metal Block in Arsenal. The Ammunition Magazine have thousands rounds of special mini Ezemac bullet (except EPW-2 that use Ezemac Bullet), with anti-binding system and double reload system (fast reload speed), and the magazine can easy change and replace in the field.  The double reload system is a internal storage itself, that allow stock almost a full magazine bullets inside (only bullets), for that the first magazine clip reload the internal storage (or in Alliance base and ships exist machines that can reload the internal storage of the weapons) and the second (that is left in the weapon, because the first need be removed when empty) is a reserve.
Additional to this, the weapons have a little cooling system inside that keep fresh the weapon, for that the weapons can be used continually for hours.

The weapons are new, but take some part of the Black Widow design, but use new materials and technology. The weapons use a micro-scale EZEMAC technology that is installed in the center of the weapon, that allow regulate the intensity of power, for reduce the collateral effect (because in max power, could cross various obstacles), and is used in the new multi-mode, that allow change the cadence of fire (fast candence but less damage, because cut the Ezemac Cycle or the velocity acceleration)
. Both system are complementary and dependent: The system have some various magnetic-field generator in the track of catapult, that allow start the generation of the magnetic field from different points (cut distance), that allow reduce the cadence of fire but reduce the power because cut the speed (kinetic power). Additional, the common mass accelerator part and the electromagnetic-field catapult can regulate the acceleration.

The weapons have a virtual intelligence that help to the soldier and allow the communication with the soldier helmet. The weapons incorporate multiple cameras systems (thermal, zoom, nightview) for help in detection, guide and accuracy.

All weapons have an intelligence auto-destroy system (detect human and identity, each weapon are assign to one soldier identity), that destroy the main component of the weapon for evite fall in enemy or another race hands. Have
Long-range locator system too.

Each weapon use a special and secret micro reactor for continually energy supply (pistol grip inside).

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

EPW-1 Recluse: This weapon is a new Assault rifle created by Systems Alliance, design as a main and multi-system weapon. The soldier can command the option from the helmet with voice command or neural system.

The EPW-1 have 4 weapons system inside:

1.- The main weapon is a powerful EZEMAC System that fire mini bullet at ultra high speed (can be controlled). The effective distance varies, but are some kms.
2.- A second weapon is a double mini grenade launcher with reload storage (14 mini grenades storage in total inside weapon, 7 each launcher). The launcher use a short normal mass accelerator for throw the grenades (max distance 800 mts)
3.- The third weapon are 8 special guide bullet launcher (or micro-missile launcher) that allow fire different special bullet at the same time or continually. The system have a space storage inside, 8 each barrel (64 in total), and the bullet can be reloaded similar to an actual military shotgun. The soldier choose the barrel for the different bullet type. The launcher use a short normal mass accelerator for throw the bullet out the weapon, where the bullet active a micro propulsor that guide to the target (max distance 1,2 kms)
4.- Additional, have a omni bayonet system for close combat.

The EPW-1 incorpore 2 lantern for work in dark sites, and laser sight and muticamera system.

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

EPW-2 Tarantula:
The new super sniper rifle of Systems Alliance use the Ezemac technology and take part of the Black Widow design. The Tarantula only have one powerful weapon system (Ezemac). This weapon have near 2,3 time the power of Widow rifle, but with a much better cadence of fire (similar to Black Widow) and have a rechargable ammo magazine with near 200 special sniper ezemac bullet. This weapon can shot target from various kms of distance thanks to the ultra telescope camera scope and multicamera systems.

The EPW-2 incorporates 2 light fog emitters that allow camouflage to the soldier in some situations.

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

EPW-3 Atrax: This is a new weapon that was design for adapt the Ezemac technology in a portable pistol, and use the new Systems Alliance weapons design. With multi-mode system, this pistol can modify the cadence of fire and transform from a powerful pistol to a very good SMG (fast candence but less damage). The pistol add a omni bayonet system for close combat.

The EPW-3 incorpore 2 lantern for work in dark sites.

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Bullets Comparison
Bullets Comparison by nach77

Weapons Comparison
WeapComp by nach77
_______________________________________________________________________________________________
Mass Effect 3 and Andromeda and its assets belong to Electronic Arts and BioWare.
No copyright infringement intended.


Model not available for download, but you can use for references if you want  (modelo no disponible para descarga, pero pueden usarlo para referencia)

Maybe i could update the info, and excuse my english.

Tools: Ninja Ripper, Noesis, XnViewMP, XNALara, Photoshop CS6, Blender 2.49b
Loading...
I´m so angry, i play GTA 5 online since was launched in PC and always i play legal, and i evite public session because is full of PC modders (where Rockstar can't solve this, but the affected are always legal players), but i like play that game sometimes.

This tuesday, was launched a new DLC, and i enter to the game for see the new content, and surprise, appear a message that they removed near 40% of my legal money because the anticheat system detect something illegal, most possible a false positive (in the past, always, the new modification of anticheat have problems).  All money i gain was legal, in mission, sell cars missions, and i bought a lot of shark cards in the past (since a lot of time i did't bought one).
This time, lot of people was affected, but in PC platform ( gtaforums.com/topic/894959-so-… ).

The worse part, is the Rockstar terrible support, where you only receive a bot (copy-paste) bad reply and they close the ticket, and/or they threaten with ban (bot reply too). They not recognize that it is their problem

Is so disappointing that a company as big as this has fallen so low, for that, Rockstar will be another company where i won't put more money in their future games.

Company where my wallet will be close.
EA/Bioware (because Andromeda, and they cancell DLC and not more fix the actual game, quite the support. They kill an amazing franchise for a new game :()
Bungie (they not did the Halo game (since 3) and Destiny 1 to PC, i won't buy destiny 2 for that reason)
Rockstar/Take Two (bad practices and terrible support (worse, i think the support are NPC of the game, 0 help),
they not care about the players)

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Add a Comment:
 
:iconecho1125:
echo1125 Featured By Owner Aug 29, 2017  Hobbyist Writer
Have you ever considered doing a Prothean or Reaper weapon set? This is a question, not a request. I am just genuinely curious. 
Reply
:iconnach77:
nach77 Featured By Owner Aug 29, 2017
yes, and i did time ago, but in few days later of do, my old laptop died, and i forget respald some models before i format the hard drive (i thinked was a windows fail, but was video card fail)

Now you remember me, maybe i will do again when i have a time and return to xnalara (i don't touch nothing of xnalara since 2 or 3 weeks XD)
Reply
:iconecho1125:
echo1125 Featured By Owner Aug 29, 2017  Hobbyist Writer
I'm glad I was able to give you an idea to go on! I look forward to seeing your models! 
Reply
:iconzerg170:
Zerg170 Featured By Owner Jul 22, 2017
Thanks for the faves.
Reply
:iconnach77:
nach77 Featured By Owner Jul 22, 2017
Your welcome :), excellent work :D :D
Reply
:iconbarbdbarb:
BarbDBarb Featured By Owner Jun 26, 2017  Hobbyist Digital Artist
Hey, thanks for the watch :)
Reply
:iconnach77:
nach77 Featured By Owner Jun 26, 2017
your welcome :) (i was thinked that i watched before)
Reply
:iconbarbdbarb:
BarbDBarb Featured By Owner Jun 28, 2017  Hobbyist Digital Artist
Maybe u did :O :D Thanks again :D
Reply
:iconvincitorecosplay:
VincitoreCosplay Featured By Owner Jun 10, 2017  Hobbyist Artisan Crafter
Hi,
I am already familiar with ninja ripper and MEAExplorer and andromeda model extractor. However, I cannot rip any male turian face from the game with these tools. The back of the head is well-imported but the whole front is just messed up. Could you please help me?
Thank you very much.
Reply
:iconnach77:
nach77 Featured By Owner Jun 10, 2017
not work, maybe the face need a headmorph, but that i don´t know how obtain and apply, sorry :(
Reply
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