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Wolf Class Corvette by nach77
Wolf Class Corvette
Post reaper War Concept.

Wolf Class Corvette

This ship born by the necessity of a patrol and support ship, and fast of built, but with enought power for damage or destroy pirates frigates.

The main functions of this ships are 2, in peace time:

- Patrol space near of Earth and Colony (vigilance, check and escort allied ships to stations or planet, defense, etc)
- Escort long range transports Mantis class, that can carry until 12 of this ships (for escort carry 2).

But in war, this ship support to frigates or can enter to planets and support dropships in the landing.

The ship not have hangar, and can't carry soldier teams. (For that function, the alliance use the SRC Class)

The ship have a crew of 7 people (Pilot, copilot, navigator, communications officer, weapons control, engineer and the Captain) and 25 MFA Mechs (nach77.deviantart.com/art/Alli…)

The main weapons is the new EZEMAC Cannon (Element Zero Electromagnetic-Field Mass Accelerator Catapult)  a new Human-Quarian-Geth weapons, that is a better mass accelerator cannon (near of 2,8 times more power that a equal long old mass accelerator cannon, less energy consumption by regenerative systems), and replace in the Alliance all old Mass Accelerator Cannons and Thanix Cannons (just is a crazy idea, XD)

The Wolf class have the ability of travel in space by Mass Relay and FTL, but shorts distances, because this ships was design for carry more weapons and have a better armor, for that the space available inside is little, and the helium-3 tanks are little. The ship only have inside, for the crew, the cockpit, a dinning room and a bathroom, for that, this ship work near of planets or space station and work near until 10 hours per day (normal day, max autonomy 3 days Helium-3). Other space in the ships are for systems, core, etc.

In war,  a special new Transport (Mantis Class Transport) can carry until 12 Wolf Class Ships. This ship only can travel long distance in those transports (the crew sleep and eat in those transports).

WEAPONS

- 8 Large EZEMAC Cannons (Front).
- 7 New Gardian Nodes.
- 2 Disruptor Missile Launcher (capacity 6 missiles, 3 by launcher)
- 2 Turrets Mini EZEMAC Cannons (support to dropships, eliminate enemy vehicles and troops)

---------------------------------------------------------------------------------------------------------

Corbeta Clase Wolf

Esta nave nacio por la necesidad de una nave para patrullar y de soporte, que fuese rapida de construir, pero con poder suficiente para dañar o destruir fragatas piratas.

Las  principales funciones de esta nave son 2, en epoca de paz:

- Patrullar espacios cercanos a la Tierra o colonias (vigilancia, revision y escolta de naves aliadas a estaciones espaciales o al planeta, defensa, etc)
- Escoltar transportes de larga distancia clase Mantis, que puede transportar hasta 12 de estas naves (para escolta transportan 2).

Pero en guerra, esta nave ayuda en dar soporte a fragatas, o puede entrar al planeta y dar soporte a las naves de desembarco.

Esta nave no posee hangar y no puede transportar tropas (para esa funcion esta la clase SRC)

La nave tiene una tripulacion de 7 personas (Piloto, copiloto, Navegador, Oficial de comunicaciones, Control de armas, Ingeniero y capitan) y 25 MFA Mechs (nach77.deviantart.com/art/Alli…)

El arma principal es el nuevo cañon EZEMAC (Element Zero Electromagnetic-Field Mass Accelerator Catapult), una nueva arma Humana-Quariana-Geths, que es un mejor cañon acelerador de masa (cerca de 2,8 veces mas poder que un antiguo cañon acelerador de masa de igual tamaño, menor consumo de energia gracias a sistemas regenerativos), y remplaza a los antiguos aceleradores de masa y a los thanix en la Alianza (solo es una idea loca, XD)

La clase Wolf tiene la habilidad de viajar por el espacio por Mass Relay y velocidad FTL, pero cortas distancias, ya que esta nave fue diseñada para tener mas armas y mejor armadura, por eso el espacio al interior es pequeño, y los tanques para Helio-3 son pequeños. La nave cuenta en el interior, para la tripulacion, solo de la cabina, comedor y baño, por eso, la nave trabaja cerca de planetas o estaciones espaciales, y trabaja hasta 10 hrs por dia (dia normal, maxima autonomia 3 dias de Helio-3). Los demas espacios en la nave son ocupado para los sistemas, nucleo, etc.

En epoca de guerra, un nuevo transporte especial (Clase Mantis) puede llevar hasta 12 naves Clase Wolf. Esta nave solo puede viajar largas distancias en estos transportes (la tripulacion come y duerme en estos transportes).

ARMAS

- 8 Cañones largos EZEMAC (frontales).
- 7 nuevos nodos Gardian.
- 2 Lanzadores de misiles disruptores (capacidad de 6 misiles, 3 por lanzador)
- 2 mini Torretas de cañones EZEMAC (para dar soporte a las naves de desembarco, eliminando vehiculos enemigos y tropas)


Mass Effect and its assets belong to Electronic Arts and BioWare.
No copyright infringement intended.

Cannons from Angel Fall First (but i modify)

Model not available for download, but you can use for references if you want :D (Big Grin) (modelo no disponible para descarga, pero pueden usarlo para referencia)
In the future, i will add the size, when i finish all refit of my alliance vessel Concept. (mas adelante, indicare el tamaño, cuando termine todas las actualizaciones de mis conceptos)

Tools: XNALara, Photoshop CS6, Blender 2.49b
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Mantis Class Multirole Transport Concept by nach77
Mantis Class Multirole Transport Concept
Post reaper War Concept.

Mantis Class Multirole Transport Concept

The Alliance wanted replace the old Athabasca and Kowloon Class freighter, for that, they need a new big transport and other more Faster and little.

But with the 3 corvettes class in the Alliance, the Alliance requirement a design that Big ship have the capability of transport those little vessel. The Mantis Class born, a multirole transport, that can carry corvettes, cargo modules, troops modules, etc or mix, for that, the more used version is the mix of modules and 2 Wolf Class Corvette for scout (each Wolf Class Corvette have more power that the Old Alamo Class frigate, this corvette is the next ship that i will show).

The ship have 2 big internal bay (front and back) for cargo and shuttles. The ships transport 2 little ship, the Tick Class for move the modules.

The ship have better protection against pirate attacks (better armor, shield and weapons).

The Alliance made 2 special variant of the ship:

The Command ship for the new Dolphin class Corvette, that can transport until 12 Dolphin Class, resupply and guide the mission. The ship not have the stealth system of the Dolphin Class, but have some upgrades for reduce the detection (reduction heat disipation, lights off, color black, not vital system off, etc)

Medical Variant or Hospital, is a ship design for emergency, and have all the equipment of a Planet Hospital. The ship can work with the SRC Corvette medical Variant, and have 2 Docks for big ship.


WEAPONS (Except medical Variant, that not have weapons)

4 Quadruple EZEMAC cannon Turrets (a new Human-Quarian-Geth weapons, that is a better mass accelerator cannon, and replace in the Alliance all old Mass Accelerator Cannons and Thanix Cannons (just is a crazy idea, XD))
8 New Gardian Nodes

(EZEMAC = Element Zero Electromagnetic-Field Mass Accelerator Catapult)

-----------------------------------------------------------------------------------------------------------
Transporte Multirol Clase Mantis - Concepto

La Alianza buscaba reemplazar los antiguos transportes clase Athabasca y Kowloon, por eso, ellos nesecitaban un nuevo transporte de gran tamaño y uno mas pequeño mas rapido.

Pero con las 3 nuevas clases de corbetas en la Alianza, la Alianza solicito un diseño para la nave de gran tamaño, con capacidad de transportar las corbetas. Asi nacio la Clase Mantis, un transporte multirol, que puede trasladar Corbetas, modulos de carga, modulos para soldados, etc o una mezcla, por esto, la version mas usada es la mezcla de modulos con 2 corbetas Clase Wolf que sirven de escolta (cada Corbeta clase Wolf tiene mayor poder que las antiguas fragatas clase Alamo)

Esta nave tiene 2 bahias internas para carga y transportes pequeños. La nave transporta 2 pequeñas naves clase Tick (garrapata) para mover los modulos.

Esta nave tiene mejor proteccion contra ataques de piratas (mejor armadura, escudos y armas)

La Alianza creo 2 variaciones especiales de esta nave:

Nave Lider de las Corbetas clase Dolphin, que puede transportar 12 de estas naves, recargar provisiones y ser la guia apra misiones. Esta nave no tiene sistemas de invisibilidad como las cobetas clase Dolphin, pero tiene algunas mejoras para reducir la deteccion (reduccion de la disipacion de calor, apagado de luces, color negro, apagado de sistemas no vitales, etc)

Nave medica u Hospital, es una nave diseñada para emergencias, y tiene todo el equipamiento que tiene un hospital terrestre. la nave puede trabajar en conjunto con las corbetas SRC medicas, y posee 2 puertos para grandes naves, en caso de emergencias.

ARMAS (excepto la nave medica, que no tiene armas)

4 Torres de cañones cuadruples EZEMAC (una nueva arma Humana-Quariana-Geths, que es un mejor cañon acelerador de masa, y remplaza a los antiguos aceleradores de masa y a los thanix (solo es una idea loca))
8 nuevos nodos Gardian


Mass Effect and its assets belong to Electronic Arts and BioWare.
No copyright infringement intended.
Cannon from Angel Fall First (i modify)

Model not available for download, but you can use for references if you want :D (Big Grin) (modelo no disponible para descarga, pero pueden usarlo para referencia)
In the future, i will add the size, when i finish all refit of my alliance vessel Concept. (mas adelante, indicare el tamaño, cuando termine todas las actualizaciones de mis conceptos)

Tools: XNALara, Photoshop CS6, Blender 2.49b

Sorry my English :XD:
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Dolphin Class - Corvette Concept by nach77
Dolphin Class - Corvette Concept
Post reaper War Concept.

Dolphin Class Corvette (Space Submarine maybe, XD)

Based on the good results of the SRC Class (nach77.deviantart.com/art/Alli…), the Alliance wanted a more combat vessel, that take advantage the Stealth Technology and the Optical Camouflage of the SRC Class.

The Dolphin Class was the result, a ship that can infiltrate in enemy space and attack undetected with special torpedo (but little attacks). In Stealth mode, the ship need turn off shield, thrusters, close radiators doors and turn off some systems (the ship is very vulnerable in this mode). The ship is moving with Air propellers (low speeds). The Stealth mode can be keep by 5 hours, before the ship need cool.

The ship not have hangar, and can't carry soldier teams. (For that function, the alliance use the SRC Class)

The ship have a crew of 7 people (Pilot, copilot, navigator, communications officer, weapons control, engineer and the Captain) and 20 MFA Mechs (nach77.deviantart.com/art/Alli…)

The alliance create a new weapon for this ship, the ST-1 Torpedo, that have Optical Camouflage and use special air propellers for avoid the detection. This weapons not have a lot of power, but can damage ships without shield (or damage the shields), destroy pirates quarters, etc. The ship throw the torpedos by pressure.

In war, or long distance, a special new Transport (Mantis Class Transport) can carry until 12 Dolphin Ship. The ship have the ability of travel by FTL and Mass Relays, but can operate until 8 days before need resupply (food and helium-3)

WEAPONS

- 16 Torpedo Launcher ( 12 front, 4 Back), and a capacity of 48 Torpedos (total)
- 4 New Gardian Nodes.

---------------------------------------------------------------------------------------------------------
Corbeta clase Dolphin

Basado en los buenos resultados de la clase SRC (nach77.deviantart.com/art/Alli…), la Alianza queria una nave mas de ataque, que puediera aprovechar la tecnologia de invisibilidad y camuflaje optico de la Clase SRC.

La Clase Dolphin fue el resultado, una nave que puede infiltrarse en espacio enemigo y atacar sin ser detectado con torpedos especiales (pero pequeños ataques). En modo de invisibilidad, la nave debe apagar los escudos, los propulsores, cerrar ventilacion y apagar algunos otros sistemas (la nave queda muy vulnerable en este modo). La nave se mueve con propulsores de aire (baja velocidad). La invisibilidad puede ser mantenida por 5 horas aproximadamente, antes de necesitar refrigerar la nave.

Esta nave no tiene hangar y no puede transportar soldados. (para esa funcion, esta la clase SRC)

la nave tiene una tripulacion de 7 personas (Piloto, copiloto, Navegador, Oficial de comunicaciones, Control de armas, Ingeniero y capitan) y 20 MFA Mechs (nach77.deviantart.com/art/Alli…)

La Alianza creo una nueva arma para esta nave, el torpedo ST-1, que posee camuflaje optico y usa propulsores de aire especiales para evitar la deteccion. Esta arma no tiene un gran poder de destruccion, pero puede dañar naves sin escudos (o dañar los escudos), destruir cuarteles de piratas, etc. La nave lanza estos torpedos por presion.

En epoca de guerra, o largas distancias, un nuevo transporte especial (Clase Mantis) puede llevar hasta 12 naves Clase Dolphin. La nave tiene la habilidad de viajar en velocidad FTL y por Mass Relay, pero pueden operar hasta 8 dias antes de necesitar reabastecerse (comida y helio-3)

ARMAS

- 16 lanzadores de torpedos (12 adelante, 4 atras) y capacidad total de 48 torpedos.
- 4 Nuevos Nodos Gardian



Mass Effect and its assets belong to Electronic Arts and BioWare.
No copyright infringement intended.


Model not available for download, but you can use for references if you want :D (modelo no disponible para descarga, pero pueden usarlo para referencia)
In the future, i will add the size, when i finish all refit of my alliance vessel Concept. (mas adelante, indicare el tamaño, cuando termine todas las actualizaciones de mis conceptos)

Tools: XNALara, Photoshop CS6, Blender 2.49b
Loading...
Jaroth by nach77
Jaroth
Jaroth, from Mass Effect 2, for XNALara/XPS

Request by :iconpiegeo190:

Mass Effect and its assets are the property of Bioware and EA Games. If you use the models for art, credit them.
No copyright infringement intended. I'm not redistributing these models for money nor anything.
Not use the models for porn or similar.

onedrive.live.com/redir?resid=…
Loading...
Van by nach77
Van
Van, from Mass Effect, for XNALara/XPS

Request by :iconankobrown:

Mass Effect and its assets are the property of Bioware and EA Games. If you use the models for art, credit them.
No copyright infringement intended. I'm not redistributing these models for money nor anything.
Not use the models for porn or similar.

onedrive.live.com/redir?resid=…
Loading...
Hi

In January i could bought a new laptop, but just the last week, i installed all programs and started work again in xnalara. For that, i will return soon to DA again with images and some models. The last part, i will upload some custom mods that i did, but just a few, like weapons and some ships :D

Bye

---------------------------------------------------------------------------------------
PROBLEM SOLVED: Thanks to ksikevinsi (Solution in comments)

Now, i have a question about a weird problem, maybe someone know how solve or know what the problem. My new laptop have a integrated Video card (HD 4600) and a dedicated video card (GTX980m) (Nvidia Optimus control). The problem was:

When i open XNALara or XPS normally, Optimus activate the integrated video card and the models look great.
But  if i choose the dedicated Video card, the textures look in some angles ugly

Here a picture with comparison:
Comparison G by nach77
  • Playing: GTA 5 Online

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:iconthatonestoneman:
ThatOneStoneman Featured By Owner Apr 18, 2016  Hobbyist General Artist
Can you please port the 2nd and 9th models from this nach77.deviantart.com/art/Huma…


All I ask in addition is that the models be for gmod, and rigged for citizen animations, and have blue armor color, like the ingame marines. Thank you so very much!!!!
Reply
:iconnach77:
nach77 Featured By Owner Apr 19, 2016
Sorry, but i don´t work with gmod format
Reply
:icontacowrath:
TacoWrath Featured By Owner Apr 15, 2016  Student General Artist
Now I'm starting to wonder what the Orbital Defense Platforms from Halo 2 would look like if they were built in Mass Effect.
Reply
:iconnach77:
nach77 Featured By Owner Apr 17, 2016
now that i see some pictures (i couldn't play halo 2, because in that time, i prefer keep with Win Xp, XD), look very good and could fit in the mass effect universe :D
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:icontacowrath:
TacoWrath Featured By Owner Apr 17, 2016  Student General Artist
i think it's an interesting idea. I'm trying to imagine what it would look like built by different species around the galaxy, specifically the Quarians
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:iconcharlesws:
CharlesWS Featured By Owner Feb 22, 2016
It didn't take long and thank you again! :)

charlesws.deviantart.com/art/T…
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:iconcharlesws:
CharlesWS Featured By Owner Dec 20, 2015
I'm sure I told you about Part Three and my using your models again...I just brought Pt Four here where I did your great weapons again, I hope you approve! :)

charlesws.deviantart.com/art/M…
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:iconcharlesws:
CharlesWS Featured By Owner Dec 10, 2015
Just wanted to show you Part Two of The Perfect Mirror...one of your lovely female 'civilian' models I had in the first part returns here! :D

charlesws.deviantart.com/art/M…

In the story I named her Merideth Vale, the Housekeeper and Chief Maid for Oriana Lawson...just in case you didn't read the first part!  She really is interesting enough to make a bio for her, I hope that's okay! :D
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:iconnach77:
nach77 Featured By Owner Dec 12, 2015
Nice history, excellent work :D
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:iconcharlesws:
CharlesWS Featured By Owner Dec 13, 2015
Thank you very much! :)
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