POST REAPER WAR SHIP CONCEPT (only fiction story)
Alliance Mobile Fortress Concept, Hercules Class
In the End of the war, all Mass Relay was deactivated, for that, all races lost the capability of travel fast in the space and stay a little isolated (take a lot of time between allies races). The Alliance investigated and repair the Charon Relay and did some upgrades (add permission of travel system, detection and scan system, emergency turn off system, and defense Systems) and send the info to allies races. The Alliance could understand how working with help of EDI AI. But for use the relay, they need repair others relays, for that, they need a ship that could travel long distancesn have a great quantity of supplys, for repair and upgrade relays, and replace for a time, the functions of the Arcturus Station, that was destroyer in the war.
With this on mind, and with the Treaty of Farixen cancelled, the Alliance create a Super big ship, called Mobile Fortress Hercules Class (called station too). The vessel have near 3 or little more length of the new Dreadnought Andes Class, but is more small that the Arcturus stations
This ship is multi-role, because the function is defense, construction, repair, resupply, hospital, vigilance and communications. Have many hangars, but not flight decks like a Carrier, that cross all the ship, here all hangar are separately and occupy only a fraction of the ship. The Hangars work for transport repair drones, cargo, fighter drones, shuttles and little vessels. Have too, in central section (look like hangar outside), 1 shipyard, for construct frigates and corvettes, and inside of a hangar, exist 6 shipyard for construct little vessels (shuttles, drones, fighters).
The Hercules Class, have too, a central network communication system, powerful sensors and radars, hospital deck and fuel deposits for resupply ships.
The ship have a lot of weapons, with the power of a Dreadnought, but more quantity (Mobile Dual Thanix Cannons, CES Cannons, Mass Accelerator Cannons and Gardian System), but only for defense, because this ship wasn't designed like a Combat ship (size, speed and agility). For this, the ships need a little escort fleet. (the color stripes are green like the Arcturus Station, for advice that the ship have the function of a Alliance Starbase)
Only 3 ships of this class was planned, because the first Ship, Hercules, when repair the Arcturus Relay, will replace the destroyed Arcturus Station and maybe, will construct a new Starbase. The other 2 ship, Aquiles and Belerofonte, will have the mission of repair other relays, for help to restore the Mass Relay Network in Citadel Space or other relays when other race give permission. (When each ship finish the mission, will be assignated to the defense of Alliance interests points).
Finally, in emergency or war, the ship can be used for evacuation people from planets or colonies.
(Asari and Turian not have problems with the ship, and like the idea. They request that the ships move the Citadel from Earth to the original place when the base and relays repairs are ready, and keep at least one of this ship like a defense of the new Citadel (the Citadel repairs have Asari, Turians, Quarians, Geths and Humans teams. Salarian departed themself by shame, because they not help in the final battle (in my history game, XD)))
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